Showing posts with label mac. Show all posts
Showing posts with label mac. Show all posts

Tuesday, June 7, 2011

Five Things You Need To Test In Your iOS 5 App


At this week's Apple Worldwide Developers Conference, Mac OS X Lion, iOS 5, and iCloud are debuting, and they all look astonishing. The new services that Apple is offering are handing developers one enticing possibility after another with their new APIs. The possible apps that can be built on those APIs are amazing, and yet it'll take a lot of work to get from here to there. It's easy to get caught up in how cool the possible apps are and to overlook some of the questions that have to be answered in order to make an app that fully lives up to the promises of the iOS 5 APIs. So in order to help you get from API to all-star app, here are five aspects of an iOS app that should be on your list of things to test.

  • What happens to your app when the device doesn't speak English?


Tuesday, December 21, 2010

Technology Advisory: Flash Player 10.2 Beta



Flash Player 10.2 beta has been released by Adobe and can be downloaded here.

The video above demonstrates one of the key new features to this Flash build, called Stage Video hardware acceleration. According to Adobe's website, Stage Video is
A new method for video playback in Flash Player that will allow developers to leverage complete hardware acceleration of the video rendering pipeline, enabling best-in-class playback performance. Stage Video can dramatically decrease processor usage and enables higher frame rates, reduced memory usage, and greater pixel fidelity and quality.

Other new features to this Flash Player build include:
  • IE 9 hardware accelerated rendering support
  • Native custom mouse cursors
  • Full screen support for multiple monitors
Full details of this build can be found on Adobe's website, here.